Hello! My name is Sophia and I am a writer/narrative designer based in the South West, UK. I am an avid Nintendo fan, dog lover and tea drinker.
Project: Playground is a first person, sand box shooter with comedic and physics based elements. You wake up on an abandoned island and find T.I.G. a gun with an AI chip that can scan any object and shoot it as a projectile. Explore the island to find more fun weapons, mini games and uncover the secrets of Project: Playground.
Made in a team of eight, with a time frame of 4 months, I was the only writer responsible for creating all the scattered files below, which uncover the story of the island, and some fun characters that were stationed there. The island is an abandoned testing facility for alien weaponry, with the knowledge being given in exchange for ketchup, copious amounts of ketchup.